
Demigod Giants Fighting
Rating: 




Review by Gamer Outfit
I picked up Demigod today and thought I'd give it a try. I always like playing RTS games in co-op mode with a friend of mine and Demigod seemed to be worth looking at. I bought it through Stardock, the online distribution system similar to Steam and Direct2Drive. The one difference with Stardock is that they do not use digital rights management, yay! This means no nasty rootkits or strange restrictions on how many PC's I can install the game on. Considering I personally have over 6 machines this is a good thing. I have a laptop that rarely moves, one that travels with me, another for travel that is non-work, two desktops (that I actively use), and a slew of other machines. As you can guess, having a limit on how many machines I can install a game on is a pain in the rear. Anyways, I digress….
I downloaded and installed Demigod and had to do the usual Visual changes to crank everything up to 1920×1200 with max settings to accommodate my Radeon 4950 card along with my quad core machine and 4GB of RAM. I don't have a "killer" rig by any means but I can play all modern games in HD. I was greeted with a typical menu, selected Multiplayer, and then Internet to play with my friend. Here's where the only real trouble started. It wouldn't accept my Stardock username/password. My friend went to three different websites, entering in my email address and hitting the "lost credentials" button, while I was busy trying different logins in the game. Well, lo and behold, after the third website it sent me the right credentials via email. The humorous part here is that the game sent me three different usernames from three different websites. Stardock now uses a tool called Impulse for their launcher and it has it's own website. Stardock has it's own website, and even Demigod has it's own website. While Stardock is great on customer service they could use some technology help to coordinate their user databases a bit better.
My buddy started up a multiplayer game, with a password, and I joined it rather seamlessly. He has a great machine and Internet setup so we had no problems connecting. He does have some hardware firewalls though (not routers) but these didn't cause any problems. Kudos to Gas Powered Games, who makes Demigod, for that! There are two sides in the battle, Dark versus Light. You play the game arena style but with unit control that is akin to Warhammer 40,000. The game actually reminded me a lot of Warhammer 40,000 in that you don't build a base or defenses per se but rather spend points to upgrade exisitng structures throughout the game.
For the entire game you control one unit and one unit only and that is your giant Demigod. Some of them suck really bad while others appear to not suck as bad, at first anyway. I'm sure they are all great in their own right but after playing the poison ivy lady for about one minute I asked for a game restart. She died in two seconds and did almost nothing damage wise. Anyways, you move your Demigod around the map and spend you time capturing flags, killing little minions from the other side, fighting other Demigods, and destroying their defensive towers along the way. Did I mention that you have a constant stream of minions pour out from your base to attack the other side as well? Yeah, you do. During the whole game you have minions that spawn at your warp gates (in your base and around the map) that go about doing their own thing in their quest to destroy the other side. It's pretty cool in that you don't have to control them, but it is a far departure from "normal" RTS games where you control everything.

Demigod Skill Tree
As you go about your merry way, destroying all in your path, you also gain gold and experience points. You eventually level up and can select new skills or attributes to go along with your newfound levels. This is where Demigod customization comes into play as you pick the path you want to follow as you level up your Demigod. If you play the giant castly thingy (the Rook,) for example, you can choose to start with the ability to raise lightning towers out of the ground. Or, you could start with a giant hammer attack. Or, you could start with the ability to suck the life force out of enemy buildings. All three choices greatly affect how you play the Demigod and help make the game exciting. Of course this also means that the wrong choices can slow things down for you and be a pretty big bummer, but live and learn I always say. You also earn Favor, which I haven't quite figured out yet, that lets you buy amulets and other special abilities for your Demigod.
The gold you collect in the game is used to buy upgrades for your Cathedral (or base) back home. With the upgrades you can purchase more minions to spawn (warriors, priests that heal, creatures that catapult rocks, etc.) You can also buy armor, weapon, health, and other upgrades that help out your army along the way. The only slightly annoying thing here is that you have to go back to your base to upgrade it. If your Demigod dies, which will happen quite often against Hard computer opponents, you have a free chance to upgrade the place while you are there but if you are kicking along and don't die, you will find that you need to make a trip back home just to update the place. I found it somewhat annoying but not a deal breaker.
There are heal spots around on different maps and flags you capture that give army health bonuses, bonuses to defense, etc. I also forgot to mention that you can't just spam the special powers of your Demigod. They are all on cool-down timers aka World of Warcraft and other games so you have to time when and where to use certain abilities.
The computer is fairly fun to play against. It does not adjust it's AI though between Easy, Medium, and Hard. All it does is increase how much money it has and how many hit points it gives to hit's Demigods. That's actually kind of lame in my playbook and a bit of a cop-out on the developer's part but I can see how they probably devoted few resources to a smart computer opponent. At least they don't cheat too blatantly (Empire Earth, I'm looking at you!) There are plenty of arenas to choose from and the graphics are gorgeous all around. I usually talk about the graphics sooner but when it comes to RTS games I must say that I don't care all that much personally. I just want a fun game. In the end Demigod delivers very well in the graphics and sound arena (although my Rook is VERY loud when walking around.)
If you are looking for something different to play in the RTS genre then Demigod is worth checking it. It's not OMGROFLCOPTER fun, but it is a fun game.