Game Development

Articles about game development

February 5, 2009

  • Developer Interview - Clover

    [caption id="attachment_666" align="alignleft" width="300" caption="Clover Screenshot"][/caption]
    In this installment of Developer Profile series, Gamer Outfit sat down virtually with Daniel Jones, the director behind Clover, and asked a few questions. (…)

December 29, 2008

  • Developer Interview - Cubage

    In this installment of Developer Profile series, Gamer Outfit sat down virtually with Louis Ingenthron, the developer behind Cubage, and asked a few questions.  Here they are along with the answers.  (Editor: Some of the conversation has been edited for clarity.)
    GO: Tell us about yourself and your organization
    My name is Louis Ingenthron and I operate the website owned at  http://www.fvproductions.org. (…)

December 5, 2008

  • Developer Interview - Weapon of Choice

    Weapon of Choice Box Art

    In this installment of Developer Profile series, Gamer Outfit sat down virtually with Nathan Fouts, the creative force behind Weapon of Choice, and asked a few questions.  Here they are along with the answers.  (Editor: Some of the conversation has been edited for clarity.)
    GO: Tells us about yourself and your organization
    After working for over a decade in the industry at places such as Insomniac Games and Running With Scissors, in 2007 my wife and I incorporated Mommy’s Best Games in California. (…)

December 3, 2008

  • Developer Interview - Biology Battle

    [caption id="attachment_242" align="alignleft" width="219" caption="Biology Battle Box Art"][/caption]
    In this installment of Developer Profile series, Gamer Outfit sat down virtually with Jason Robert Swearingen, the CEO behind Biology Battle, and asked a few questions.  Here they are along with the answers.  (Editor: Some of the conversation has been edited for clarity.)

    GO: Please tell us about the company behind Biology Battle. (…)

November 28, 2008

  • Developer Interview - Planet Delta

    [caption id="attachment_253" align="alignleft" width="219" caption="Planet Delta Box Art"][/caption]
    In this installment of Developer Profile series, Gamer Outfit sat down virtually with the developer(s) behind Planet Delta this week and asked a few questions.  Here they are along with the answers.  (Editor: Some of the conversation has been edited for clarity.)
    GO: Please tell us about the company behind Planet Delta. (…)

November 24, 2008

  • Developer Interview - Easy Golf

    [caption id="attachment_222" align="alignleft" width="219" caption="Easy Golf Box Art"][/caption]
    As part of our new Developer Profile series Gamer Outfit sat down virtually with the developer(s) behind Easy Golf this week and asked a few questions.  Here they are along with the answers.  (Editor: Some of the conversation has been edited for clarity.)
    GO: What is your real name or what do you go by in the community? (…)

November 21, 2008

  • Developer Interview - Funky Punch XL

    [caption id="attachment_208" align="alignleft" width="219" caption="Funky Punch XL"][/caption]
    As part of our new Developer Profile series Gamer Outfit sat down virtually with the developer(s) behind Funky Punch XL this week and asked a few questions.  Here they are along with the answers.  (Editor: Some of the conversation has been edited for clarity.)
    GO: What is your real name or what do you go by in the community? (…)

  • Biology Battle - XBox 360 Community Game

    Rating:
    Biology Battle is a modern, fast-paced take on the space-shooter genre. Fight in the competitive 'arcade shooter' action or through 12 multiplayer modes. (…)

November 2, 2008

  • Game Studio 3.0 Is Now Live

    Microsoft has taken the beta wrapper off of XNA 3.0 (or Game Studio 3.0) and has released it for prime time. (…)

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